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Packages that use de.michab.simulator | |
de.michab.simulator | This package contains all classes that should be reusable for other types of emulations. |
de.michab.simulator.mos6502 | In the mos6502 package all chip emulations from this hardware family are placed. |
de.michab.simulator.mos6502.c64 | Here's the place where the classes are placed that are responsible for implementing a real computer system -- the Commodore 64. |
Classes in de.michab.simulator used by de.michab.simulator | |
Addressable
Base interface for addressable components. |
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Chip
The interface all chips in a system have to implement. |
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Clock.ClockHandle
Each clock client receives a ClockHandle as the result
of performing the register() operation. |
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Debugger
Represents the interface between the debugger and the processor. |
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Forwarder
An entity that is responsible for receiving a read or write operation and forwarding that to some target. |
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Port
A Port models a Chip 's register cells. |
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Processor
The base interface to be implemented by processor emulation engines. |
Classes in de.michab.simulator used by de.michab.simulator.mos6502 | |
Addressable
Base interface for addressable components. |
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Chip
The interface all chips in a system have to implement. |
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Clock
The central clock management for an emulation. |
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Debugger
Represents the interface between the debugger and the processor. |
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DefaultChip
This is a helper class providing a default implementation for the memory attribute and a simple port array factory. |
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Forwarder
An entity that is responsible for receiving a read or write operation and forwarding that to some target. |
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Memory
Base interface for addressable components. |
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Port
A Port models a Chip 's register cells. |
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Processor
The base interface to be implemented by processor emulation engines. |
Classes in de.michab.simulator used by de.michab.simulator.mos6502.c64 | |
Chip
The interface all chips in a system have to implement. |
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Memory
Base interface for addressable components. |
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Processor
The base interface to be implemented by processor emulation engines. |
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